Everett Staley’s Art Portfolio—3D CG artwork

Link to my 2D artwork portfolio


Slideshow of various test renderings, final images, screen shots, and animations from BYU�s Virtual ChemLab Series, published by Prentice Hall.



M1A1 Abrams tank, created with 3D Studio MAX. 825 polygons, 2 256x256 texture maps.



Factory renderings focusing on textures, created with Maya, for a project sponsored by Zygote Media Group.



RenderMan shaders for a RenderMan project. The weave shader and the polkadot shader are written in shader language, including anti-aliasing routines.


Source code for polkadot
Source code for weave


Link to my 2D artwork portfolio